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Vent Crab

Vent Crab — epic World 5 pet. World 5: mark one portal for a flat boost — and portals mend your ball.

Overview

Vent Crab is an epic regular pet: World 5: mark one portal for a flat boost — and portals mend your ball.

It comes from the World 5 · Inferno pet crate and carries 3 abilities unlocked one per star.

Abilities

This pet has 3 abilities and unlocks them one per star: the first is live from the day you get it, the second needs 2★, the third 3★ (see fusion below).

★AbilityLv 1Lv 25Lv 50Lv 75Lv 100Charm
1★Marked Vent+0.00%+2.4%+4.9%+7.5%+10%CHARM
2★Steam Balm0.00%4.8%9.9%15%20%CHARM
3★Vent Chain11111CHARM
  • Marked Vent — HOLD the Vent Crab in your pet bar, then tap a PORTAL to MARK it. That portal gains a FLAT +X% chance to fire on every landing — added straight on, with none of the diminishing returns other portal boosts suffer. One portal at a time.
  • Steam Balm — Landing in a PORTAL has this chance to fully restore the ball's vitality — every point of heat damage healed off.
  • Vent Chain — Your MARKED portal keeps working on balls that have already portaled — every other portal boost in the game switches off after the first hop, so only the marked vent can chain.

Stars and fusion

Fuse 3 copies at the same star into one at the next — guaranteed, at the Fusion forge. The XP invested in all three copies is pooled into the result.

FuseNeedsEssence
1★ → 2★3 × 1★ Vent Crab2,000
2★ → 3★3 × 2★ Vent Crab6,000

Each star switches on the next ability in the table above.

Bring a 3★ copy to the Ball Grove to try for amped (purple) stars: each amped star adds +5% to that star's ability (1★ 1 in 10, 2★ 1 in 25, 3★ 1 in 50 on Hard; 1 in 30 / 1 in 75 / 1 in 150 on Regular).

A 3★ copy can become shiny by fusing an owned shiny Vent Crab into it for 10,000 — see Shiny pets.

Levelling

Gold balls needed per level for a epic pet (level-cost multiplier ×7.024):

LevelGold balls to next level
1 → 2349
10 → 11497
25 → 26824
50 → 511,588
75 → 762,627
99 → 1003,884
Total Lv 1 → 100
175,001

Salvage

Salvaging a copy yields 800, plus a 20% chance of 80 on top. See Pet Salvage.

How to get

  • World 5 · Inferno pet crate — 4.02% (1 in 24.9) per pull at 600
  • Base odds are before the Pet Score rare-pet boost and any luck buffs — the pet crate odds page shows the live numbers.
  • Every copy can be traded, free pulls included (free-pull copies salvage for full essence too, only without the bonus gem roll). A trade is a straight swap — shiny, stars, purple stars, evolution, nature and worn items go with the pet, its level resets to 1, and it can be traded again.

See also

  • Pets — Every pet in Ballin Tycoon — rarities, crate odds, abilities, natures and jobs, levelling costs, stars, evolution, shinies and where each one comes from.
  • Pet Crates — Gems in, pets out — cost per world, the intro sale, free pulls, the exact roll with Pet Score boosts, mythic pity, shiny odds and every pet's chance per world.
  • Pet Crate Odds — Exact chances for every pet in every world's pet crate, with and without the Pet Score boost, plus pity, intro pricing and shiny odds.
  • Pet Fusion — Fuse three copies of a pet into the next star tier — costs by rarity, what each star unlocks, and which pets can fuse.
  • Pet Salvage & Essence — Turn spare pets into Pet Essence — yields by rarity, the gem bonus, what cannot be salvaged, and everything essence pays for.
Generated from game data · version 3.1.1 (build 137). Spot a mistake? Tell us on Discord.