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Arcade Level

The Arcade level: how the ARCADE machine turns coins into candy, the full level curve to 100 and beyond, the Marquee reward on every level, stakes and every milestone.

Overview

Your Arcade Level is the level of the ARCADE machine — not your player level, the ore-XP level on the top bar that prestige resets. There is one way up it: shooting the machine. Each shot costs coins, scores candy, and candy fills the level bar. Balls dropped on the board do not give candy — the board earns the coins, the Arcade turns them into levels. A prestige never touches your Arcade level.

The level bar has no rewards of its own. Every Arcade level you clear is one Marquee star, and the Marquee has a reward waiting on every level from 1 to 500: a few feature unlocks and a repeating rotation of permanent buffs — lock damage, gate damage, pet inventory, ball storage, pet item find, Coin Gain and launch speed. The bead at the end of the level bar shows the sprites of whatever the next level pays; it lands the moment the level clears.

Earning candy

A pinball lands in one of five bins. The four outer bins pay candy; the narrow centre bin is the ★ door: most of the time it deals a candy card, otherwise it is a MEGA WIN: the bins flip to balls, gems and a pet-item prize, and a mega ball drops into one of them.

BinChancePays
Left 126.1% (1 in 3.84)10 × stake
Left 222.8% (1 in 4.38)20 × stake
★ Centre1.77% (1 in 56.5)Door card (65%) or MEGA WIN (35%)
Right 222.8% (1 in 4.38)20 × stake
Right 126.5% (1 in 3.78)10 × stake

Door cards

The reveal always starts on card 1; each upgrade step hits with a 25% chance.

CardChanceCandy
Card 175% (1 in 1.33)1,000 × stake
Card 218.8% (1 in 5.33)2,000 × stake
Card 36.25% (1 in 16)4,000 × stake

Expected candy

Averaged over every outcome, one ×1 launch scores about 30.2 candy before boosts (14.4 from the bins, 15.8 from door cards) — roughly 33 coins per candy.

Candy boosts

  • Candy Boost — the Marquee’s "+10% Candy Boost" rows sum to +0% by the top of the ladder; pet cards with a Candy Boost stat add to the same percentage.
  • Card Candy — the Marquee’s "+500 Card Candy" rows add a flat +0 candy to every door card by the top of the ladder.
  • Vinnie’s Bonuses — the Ticket Trove’s pinball candy bonus multiplies all candy.
  • Bandit Raccoon — its Sweet Tooth ability fattens door cards.

Stakes

The stake chip (unlocked at Marquee milestone 10 (10★)) multiplies the cost and the candy of every shot, so candy per coin is identical at every stake — higher stakes only level you faster per minute. Stakes above ×1 open permanently as your Arcade level climbs (×2 at Arcade Lv 10, ×3 at Arcade Lv 30, ×5 at Arcade Lv 50, ×10 at Arcade Lv 70, ×25 at Arcade Lv 90, ×50 at Arcade Lv 110, ×100 at Arcade Lv 130); ×200 is researched. Stake also gates the rarest pet items a MEGA WIN can pay — legendary items need ×10 or more, mythic ×100.

StakeCoins per launchOuter / inner bin candyDoor card candyCoins you must hold
×11,00010 / 201,000 – 4,000always available
×22,00020 / 402,000 – 8,000always available
×33,00030 / 603,000 – 12,000always available
×55,00050 / 1005,000 – 20,000always available
×1010,000100 / 20010,000 – 40,000always available
×2525,000250 / 50025,000 – 100,000always available
×5050,000500 / 1,00050,000 – 200,000always available
×100100,0001,000 / 2,000100,000 – 400,000always available
×200200,0002,000 / 4,000200,000 – 800,000always available

Level rewards

Older versions of the game paid a "reward bubble" part-way along each bar — a Marquee star, ball power or Coin Gain in turn. Those bubbles are retired: they pay nothing now, and lock damage and Coin Gain are ordinary Marquee rows instead. What a level pays is exactly the Marquee row (occasionally two) that sits on it.

The rotation

Outside the pinned feature unlocks, the ladder cycles through seven buffs. Each appearance stacks with the ones before it.

BuffEach row paysRowsTotal at Arcade level 500
Lock damage+1 per row70+70
Gate damage+1% per row69+69%
Pet inventory+5 per row69+345
Ball storage+10 per row68+680
Pet item find+0.5% per row68+34%
Coin Gain+1% per row68+68%
Launch speed+0.5% per row68+34%

Marquee totals by level

Arcade levelLock damageGate damagePet inventoryBall storagePet item findCoin GainLaunch speed
10+3+1%+5+10+0.5%+1%+0.5%
25+4+3%+15+30+1.5%+3%+1.5%
50+8+6%+30+60+3%+6%+3%
100+14+13%+65+120+6%+12%+6%
250+34+33%+165+330+16.5%+32%+16%
500+70+69%+345+680+34%+68%+34%

These are the Marquee's rows only. Lock damage, gate damage and Coin Gain also come from other systems (Ticket Trove, Upgrades, heirlooms, pet cards and so on), which stack on top. The ARCADE LEVEL page in the machine shows the same Marquee-only totals under MARQUEE TOTALS.

Level curve

Candy needed to clear a level grows in segments: a straight ramp for the first five levels, a gentler line to level 19, a power curve to level 100 and a much steeper one beyond. The Marquee reward column is what clearing that level pays (feature unlocks in bold); names are the arcade attractions the Arcade Report shows for the first 50 levels.

LevelCandy to clearTotal candyMarquee rewardName
1760760+1 Lock DamageTicket Booth · Boardwalk
21,5202,280+1% Gate DamagePopcorn Stand · Boardwalk
32,2804,560+5 Pet InventoryCotton Candy Cart · Boardwalk
43,0407,600+1 Lock DamageCoin Pusher Shack · Boardwalk
53,80011,400+10 Ball StorageBumper Cars · Boardwalk
64,19315,593+0.5% Pet Item FindRing Toss Tent · Boardwalk
74,58620,179+1% Coin GainRoll-Ball Alley · Boardwalk
84,97925,158+0.5% Launch SpeedTilt-a-Whirl · Boardwalk
95,37130,529+1 Lock DamageBoardwalk Carousel · Boardwalk
105,76436,293Pinball MultiplierPier Lighthouse · Boardwalk
116,15742,450+1% Gate DamageBig Top Tent · Carnival
126,55049,000+5 Pet InventoryDunk Tank · Carnival
136,94355,943+10 Ball StorageShooting Gallery · Carnival
147,33663,279+0.5% Pet Item FindHall of Mirrors · Carnival
157,72971,008Pet LoadoutsStrongman Bell · Carnival
168,12179,129+1% Coin GainFunhouse · Carnival
178,51487,643+0.5% Launch SpeedMole Bop Pavilion · Carnival
188,90796,550+1 Lock DamageCarnival Games Row · Carnival
199,300105,850+1% Gate DamageDrop Tower Ride · Carnival
2010,190116,040Elusive Pet Slot 4Grand Ferris Wheel · Carnival
2110,891126,931+5 Pet InventoryFront Gate Plaza · Amusement Park
2211,605138,536+10 Ball StorageLog Flume · Amusement Park
2312,330150,866+0.5% Pet Item FindBumper Boats Lagoon · Amusement Park
2413,067163,933+1% Coin GainRoller Coaster Mk.I · Amusement Park
2513,815177,748+0.5% Launch SpeedHaunted Mansion · Amusement Park
2614,574192,322+1 Lock DamagePirate Ship Swing · Amusement Park
2715,344207,666+1% Gate DamageTeacup Spinner · Amusement Park
2816,125223,791+5 Pet InventoryAnimatronic Stage Show · Amusement Park
2916,915240,706+10 Ball StorageLoop-de-Loop Coaster · Amusement Park
3017,716258,422Pinball Multiplier ×3Sky Tower Drop · Amusement Park
3118,526276,948+0.5% Pet Item FindSlot Machine Hall · Casino District
3219,346296,294+1% Coin GainRoulette Lounge · Casino District
3320,175316,469+0.5% Launch SpeedBlackjack Parlor · Casino District
3421,014337,483+1 Lock DamageHigh Roller Suite · Casino District
3521,861359,344+1% Gate DamageSportsbook Arena · Casino District
3622,718382,062+5 Pet InventoryShowgirl Theater · Casino District
3723,583405,645+10 Ball StorageDancing Fountain · Casino District
3824,456430,101+0.5% Pet Item FindPenthouse Pool · Casino District
3925,339455,440+1% Coin GainVault & Cashier · Casino District
4026,229481,669Elusive Pet Slot 5Diamond Tower Casino · Casino District
4127,127508,796+0.5% Launch SpeedLaunch Pad · Cosmic Arcade
4228,034536,830+1 Lock DamageZero-G Bumper Arena · Cosmic Arcade
4328,948565,778+1% Gate DamageHologram Roll-Ball · Cosmic Arcade
4429,870595,648+5 Pet InventoryAsteroid Pinball Field · Cosmic Arcade
4530,800626,448+10 Ball StorageBlack Hole Ball Chamber · Cosmic Arcade
4631,737658,185+0.5% Pet Item FindTime-Warp Funhouse · Cosmic Arcade
4732,682690,867+1% Coin GainGalactic Prize Vault · Cosmic Arcade
4833,634724,501+0.5% Launch SpeedStarlight Observatory · Cosmic Arcade
4934,594759,095+1 Lock DamageCosmic Coaster · Cosmic Arcade
5035,560794,655Pinball Multiplier ×5The Infinity Arcade · Cosmic Arcade
5136,534831,189+1% Gate Damage—
5237,514868,703+5 Pet Inventory—
5338,502907,205+10 Ball Storage—
5439,496946,701+0.5% Pet Item Find—
5540,497987,198+1% Coin Gain—
5641,5051,028,703+0.5% Launch Speed—
5742,5191,071,222+1 Lock Damage—
5843,5401,114,762+1% Gate Damage—
5944,5671,159,329+5 Pet Inventory—
6045,6001,204,929Elusive Pet Slot 6—
6146,6401,251,569+10 Ball Storage—
6247,6861,299,255+0.5% Pet Item Find—
6348,7381,347,993+1% Coin Gain—
6449,7961,397,789+0.5% Launch Speed—
6550,8611,448,650+1 Lock Damage—
6651,9311,500,581+1% Gate Damage—
6753,0071,553,588+5 Pet Inventory—
6854,0891,607,677+10 Ball Storage—
6955,1771,662,854+0.5% Pet Item Find—
7056,2711,719,125Pinball Multiplier ×10—
7157,3701,776,495+1% Coin Gain—
7258,4751,834,970+0.5% Launch Speed—
7359,5861,894,556+1 Lock Damage—
7460,7021,955,258+1% Gate Damage—
7561,8232,017,081Pet Loadout 3—
7662,9502,080,031+5 Pet Inventory—
7764,0832,144,114+10 Ball Storage—
7865,2212,209,335+0.5% Pet Item Find—
7966,3642,275,699+1% Coin Gain—
8067,5122,343,211Elusive Pet Slot 7—
8168,6662,411,877+0.5% Launch Speed—
8269,8252,481,702+1 Lock Damage—
8370,9892,552,691+1% Gate Damage—
8472,1582,624,849+5 Pet Inventory—
8573,3332,698,182+10 Ball Storage—
8674,5122,772,694+0.5% Pet Item Find—
8775,6962,848,390+1% Coin Gain—
8876,8852,925,275+0.5% Launch Speed—
8978,0803,003,355+1 Lock Damage—
9079,2793,082,634Pinball Multiplier ×25—
9180,4833,163,117+1% Gate Damage—
9281,6913,244,808+5 Pet Inventory—
9382,9053,327,713+10 Ball Storage—
9484,1233,411,836+0.5% Pet Item Find—
9585,3463,497,182+1% Coin Gain—
9686,5743,583,756+0.5% Launch Speed—
9787,8063,671,562+1 Lock Damage—
9889,0433,760,605+1% Gate Damage—
9990,2853,850,890+5 Pet Inventory—
10091,5313,942,421Elusive Pet Slot 8—

Beyond level 100

LevelCandy to clearMarquee reward
10195,248+10 Ball Storage
110134,011Pinball Multiplier ×50
125223,464Pet Card Slot 3
150463,376+1% Coin Gain
2001,464,496+0.5% Pet Item Find
2503,575,430+0.5% Pet Item Find
3007,414,011+1% Coin Gain
40023,431,936+1 Lock Damage
50057,206,875+5 Pet Inventory
750289,609,805—
1,000915,310,000—

Past level 100 each level costs 91,531 × (level ÷ 100)4 candy, so the wall keeps outrunning stake growth. The Marquee's last row sits on level 500; levels past it still count for the leaderboard but pay no Marquee reward.

What each star unlocks

The Marquee's feature unlocks are pinned to fixed Arcade levels; everything between them is the buff rotation above. Most game modes are no longer Marquee rows — the Bonus Wheel, Red Dice, Ticket Trove, Ball Grove, Boss Raid and the rest open by breaking Hoard gates.

MilestoneUnlockStarsArcade level
Milestone 10Pinball Multiplier — Unlocks the ARCADE stake multiplier chip — launch at ×2.1010
Milestone 15Pet Loadouts — Save two custom pet + charm loadouts and swap between them instantly from the arcade HUD.1515
Milestone 75Pet Loadout 3 — A THIRD saved pet + charm loadout — swap between all three instantly from the arcade HUD.7575

Level milestones

The old Arcade level trophies went with the retired trophy system; a level now pays only its Marquee row.

Other effects

Tips

  • Candy per coin never changes with stake, so shoot at the highest stake you can hold — but keep a buffer, because falling below the hold line locks the stake mid-session.
  • Rewards land on the level-up itself — the bead at the end of the bar previews what the next level pays.
  • Lock damage for the next world lock and gate damage for The Hoard both ride this ladder, so Arcade levels speed up two other progressions at once.
  • Coin Gain compounds with world multipliers and coin pets, so the ladder quietly raises your whole income as you climb.

See also

  • The Arcade (Pinball) — The pinball cabinet where coins become candy, Arcade Levels and Marquee stars — stakes, bin odds, the DOOR and the MEGA WIN mega ball, portal rings and the Pet Essence flip.
  • The Marquee — One reward on every Arcade level up to 500: the arcade's lock damage, coin gain, gate damage, storage and slots, plus the stake ladder and a few pet features.
  • Renown — Renown is your Marquee level: one star for every Arcade level you clear, up to a ladder of 500.
  • Currencies — Coins, gems, balls, gold balls, pet essence, ores and bars, prestige points, Hoard shards, achievement points, bounty points, sticker stars, chest keys and more — what each is for, every source and every sink.
  • MEGA WIN (Mega Ball) — The Arcade's ★ MEGA WIN: a mega ball drops into a balls, gems or PET ITEM bin. Odds and payouts at every stake, and the only source of the board's pet items. Replaced the Ball Rush catch game.
  • Player Level — The LV badge on the top HUD. Ore pays XP, gates raise the level cap, levels open UPGRADES rows, and level 10 opens prestige.
Generated from game data · version 3.1.1 (build 137). Spot a mistake? Tell us on Discord.