MEGA WIN (Mega Ball)
The Arcade's ★ MEGA WIN: a mega ball drops into a balls, gems or PET ITEM bin. Odds and payouts at every stake, and the only source of the board's pet items. Replaced the Ball Rush catch game.
Overview
The ★ MEGA WIN is the Arcade's big special: a launch that lands the ★ bin and slips past the DOOR. The five bins flip over to prizes — 40 BALLS · 20 GEMS · PET ITEM · 100 GEMS · 200 BALLS — and a glowing mega ball is launched through the pinball board into one of them. There is nothing to catch and nothing to aim: the prize is rolled by the server the moment the MEGA WIN starts, and the ball simply rides to the bin it was given.
How it plays
- The cabinet announces the MEGA WIN and the five bins turn into prize bins. The two big bins (100 GEMS and 200 BALLS) wear gold trim.
- The mega ball launches and bounces down a real board path into the rolled bin.
- A balls or gems bin pays straight into your wallet.
- The middle PET ITEM bin opens a vertical prize wheel showing every item your stake can win. It spins, stops on your item, and a prize card appears with COLLECT. The item goes to your bag.
- After a MEGA WIN the ★ bin goes cold for a short while, like after a DOOR.
The five bins
The pet item is rolled first. If it misses, one of the four prize bins is picked by weight — balls are the common half, gems about half as common, and each big bin is roughly one in five of its small one.
| Position | Bin (at ×1) | Weight | Payout |
|---|---|---|---|
| Far left | 55.6% of the non-pet rolls | 40 × √stake | |
| Left | 27.8% of the non-pet rolls | 20 × stake0.3 | |
| Centre | Rolled first, on its own odds (below) | One pet item from the prize wheel | |
| Right | 5.56% of the non-pet rolls | 100 × stake0.3 | |
| Far right | 11.1% of the non-pet rolls | 200 × √stake |
Odds by stake
Chance of each bin per MEGA WIN, before any Pet Item Find bonus. The last column is the PET ITEM chance with every Marquee find row claimed.
| Stake | PET ITEM with +34% find | |||||
|---|---|---|---|---|---|---|
| ×1 | 54.8% | 27.4% | 1.31% | 5.48% | 11% | 1.75% |
| ×2 | 54.5% | 27.2% | 1.93% | 5.45% | 10.9% | 2.58% |
| ×3 | 54.2% | 27.1% | 2.43% | 5.42% | 10.8% | 3.24% |
| ×5 | 53.8% | 26.9% | 3.23% | 5.38% | 10.8% | 4.3% |
| ×10 | 52.9% | 26.5% | 4.74% | 5.29% | 10.6% | 6.3% |
| ×25 | 51.2% | 25.6% | 7.83% | 5.12% | 10.2% | 10.4% |
| ×50 | 49.2% | 24.6% | 11.4% | 4.92% | 9.85% | 14.9% |
| ×100 | 46.5% | 23.2% | 16.4% | 4.65% | 9.29% | 21.3% |
| ×200 | 42.6% | 21.3% | 23.2% | 4.26% | 8.53% | 29.9% |
Payouts by stake
Ball bins pay their base × the square root of the stake, and every bin pays exactly the number it shows. Gem bins follow a much flatter curve — gems stay the small, rare half of the machine.
| Stake | ||||
|---|---|---|---|---|
| ×1 | 40 | 20 | 100 | 200 |
| ×2 | 57 | 25 | 123 | 283 |
| ×3 | 69 | 28 | 139 | 346 |
| ×5 | 89 | 32 | 162 | 447 |
| ×10 | 126 | 40 | 200 | 632 |
| ×25 | 200 | 53 | 263 | 1,000 |
| ×50 | 283 | 65 | 323 | 1,414 |
| ×100 | 400 | 80 | 398 | 2,000 |
| ×200 | 566 | 98 | 490 | 2,828 |
The PET ITEM bin
The MEGA WIN is where pet items come from. The chance is what the old Ball Rush storm added up to: at least one find across 66 per-ball rolls at your stake's per-ball rate (0.02% at ×1, 0.4% at ×200). One MEGA WIN pays at most one item.
Your per-ball rate is multiplied by (1 + Pet Item Find) from the Marquee's Pet Item Find rows (68 rows, +34% in total).
| Stake | Any pet item | A standard | A legendary | The mythic |
|---|---|---|---|---|
| ×1 | 1.31% (1 in 76.3) | 1.31% (1 in 76.3) | LOCKED | LOCKED |
| ×2 | 1.93% (1 in 51.7) | 1.93% (1 in 51.7) | LOCKED | LOCKED |
| ×3 | 2.43% (1 in 41.2) | 2.43% (1 in 41.2) | LOCKED | LOCKED |
| ×5 | 3.23% (1 in 31) | 3.23% (1 in 31) | LOCKED | LOCKED |
| ×10 | 4.74% (1 in 21.1) | 4.66% (1 in 21.5) | 0.0805% (1 in 1,243) | LOCKED |
| ×25 | 7.83% (1 in 12.8) | 7.5% (1 in 13.3) | 0.332% (1 in 301) | LOCKED |
| ×50 | 11.4% (1 in 8.8) | 10.4% (1 in 9.61) | 0.965% (1 in 104) | LOCKED |
| ×100 | 16.4% (1 in 6.11) | 13.5% (1 in 7.41) | 2.76% (1 in 36.2) | 0.102% (1 in 978) |
| ×200 | 23.2% (1 in 4.3) | 15.2% (1 in 6.6) | 7.79% (1 in 12.8) | 0.291% (1 in 344) |
The prize wheel pool
The stake gates which rarity can appear at all: below ×10 only the standards, ×10+ adds the legendary group, and ×100+ adds the mythic Echo Relic. The mythic is rolled first, then the legendary group, then a standard; within a group each item is an equal pick. The wheel's faces are for show — the item was decided by the roll.
| Stake | Items on the wheel | Standard share | Legendary share | Mythic share |
|---|---|---|---|---|
| ×1+ | 100% | LOCKED | LOCKED | |
| ×10+ | 98.3% | 1.7% | LOCKED | |
| ×100+ | 82.5% | 16.9% | 0.625% |
| Item | Rarity | Effect | Group | Min. stake | Pick within group | id | |
|---|---|---|---|---|---|---|---|
| Coin Charm | COMMON | +5% Coin Gain | Standard | ×1+ | 1 in 3 of its group | coin_charm | |
| Gold Tooth | COMMON | +5% Gold Ball Drop | Standard | ×1+ | 1 in 3 of its group | gold_tooth | |
| Portal Compass | COMMON | +2% Portal Chance | Standard | ×1+ | 1 in 3 of its group | portal_compass | |
| Lucky Penny | LEGENDARY | +5% Pet Pull Luck | Legendary | ×10+ | 1 in 3 of its group | lucky_penny | |
| Crimson Die | LEGENDARY | +3% Red Dice Chance | Legendary | ×10+ | 1 in 3 of its group | crimson_die | |
| Jackpot Charm | LEGENDARY | +2% Jackpot Chance | Legendary | ×10+ | 1 in 3 of its group | jackpot_charm | |
| Echo Relic | MYTHIC | +10% host pet effect | Mythic | ×100+ | Only one in its group | minos_relic |
History: Ball Rush
Until the mega ball arrived, a MEGA WIN started BALL RUSH: a 30s storm where you slid a tray with a bird on it to catch falling white, red and gold balls, dodged lightning balls, and grabbed gem pouches and pet items as they fell. A mystery block handed out four power-ups — Flying Feather, Slow Time, Giant Mushroom and Wind Suck.
- The catch game, its ball cap, the gem pouches and all four power-ups are retired. None of them can be played or earned any more.
- Pet-item odds did not change: the PET ITEM bin's chance equals the old chance of at least one item in a 66-ball storm.
- Balls and gems now scale with your stake — in Ball Rush the stake never changed the ball payout.
Tips
- Pet-item hunting is a stake game: a MEGA WIN at ×200 is a pet item 23.2% of the time against 1.31% at ×1, and only ×100+ can ever roll the Echo Relic.
- The Marquee's Pet Item Find rows are worth claiming before you farm — they multiply the per-ball rate the PET ITEM chance is built from.
- Vinnie the Hamster raises how often the ★ bin hits at all, which is the only way to see more MEGA WINs.
See also
- The Arcade (Pinball) — The pinball cabinet where coins become candy, Arcade Levels and Marquee stars — stakes, bin odds, the DOOR and the MEGA WIN mega ball, portal rings and the Pet Essence flip.
- Pet Items — Every wearable pet item — effect, rarity, stacking maths, salvage value — plus the slot rules, what happens to items in a trade, and the drop odds from the MEGA BALL, Hoard chests and expeditions.
- Mines — The Arcade's free push-your-luck round — 25 tiles, 3 mines, a 50-ball floor and up to ×200.
- Items — Every item in the bag — Time Candy, the Ballin Potion, every pet item and evolution stone — with its effect, rarity, source odds and who can hold it.