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Sticker Vault

Spend Sticker Stars on the PINK, BLUE and GOLD safes — costs, rewards and the 24 hours cooldown.

The Sticker Vault turns your stickers' stars into rewards. Every sticker you pull pays Sticker Stars the moment it arrives; the Vault spends them, straight from your balance, to crack open one of three safes. Each safe pays balls, gems and a stack of high-tier sticker packs, so the Vault feeds the album that fed it.

Unlocking the Vault

The Vault opens at gate 7 of THE HOARD. The VAULTS chip in the album screen's header is always there: greyed out with a padlock until then, and once unlocked it takes a gold rim when you have stars to spend and pulses when you can afford the GOLD safe.

Sticker Stars

Every sticker you get pays its rarity in Sticker Stars the moment it arrives, a new card or a duplicate (gold ×5, rainbow ×25). The stars are a balance of their own: gifting a spare to a friend never takes them back, a sticker a friend sends you pays none, and nothing converts when a season ends because every sticker has already paid. Stars are never lost at season end.

RarityNormalGold
1★Sticker Stars1—
2★Sticker Stars2—
3★Sticker Stars3—
4★Sticker Stars4Sticker Stars20
5★Sticker Stars5Sticker Stars25

The three safes

SafeCostBallsGemsPacks
PINK SAFESticker Stars300balls300 balls—Pink Sticker Pack3× Pink Sticker Pack
BLUE SAFESticker Stars600balls600 ballsgems500 gemsBlue Sticker Pack3× Blue Sticker Pack
GOLD SAFE BEST VALUESticker Stars1,000balls1,000 ballsgems1,000 gemsRainbow Sticker PackRainbow Sticker Pack

No safe pays coins. Pack rewards are fixed; balls and gems are the flat amounts shown.

Paying for a safe

  • The cost comes straight off your star balance. Tap OPEN on a safe you can afford; the confirmation shows your balance, the cost and what is left.
  • Your stickers stay put. No card or spare is handed over. The stars were paid when each sticker arrived.
  • One safe per 24 hours. After an opening, the Vault locks until the cooldown ends.

Tips

  • Every safe pays one ball per star, so the difference is what comes on top: the GOLD safe adds 1,000 gems and a Rainbow pack — six stickers whose last card is always a gold 4★ or 5★, rainbow one time in three. If you can wait, save for it.
  • Opening packs is opening the Vault: every sticker adds to the balance, duplicates included.
  • Stars keep across seasons, and the 24 hours cooldown caps you at one safe a day, so open one every day you can rather than saving a pile.

See also

  • Sticker Albums — How the seasonal sticker album works — Autumn Adventures's 12 sets, rarities, gold stickers, duplicates, completion rewards and every way to earn stickers.
  • Sticker Packs — Every sticker pack tier including the all-gold Rainbow pack, exact per-slot and per-pack odds, guarantees, bucket drop chances with every multiplier, and every other source of packs.
  • Sticker Requests — Ask a friend for a spare sticker: 1 request per day, one open at a time, gifts come from spares — gold and rainbow copies included.
  • The Marquee — One reward on every Arcade level up to 500: the arcade's lock damage, coin gain, gate damage, storage and slots, plus the stake ladder and a few pet features.
Generated from game data · version 3.1.1 (build 137). Spot a mistake? Tell us on Discord.