Summoning Altar
The Elusive Orb pet machine — an 11-rung ladder of raid companions and the odds of each rung.
Overview
The Summoning Altar is a pet machine fed with Elusive Orbs
and Corrupted Orbs
, both dropped by the Boss Raid. Socket an orb and the altar climbs an 11-rung ladder of raid companions, stopping on the pet you keep. The further it climbs, the rarer the companion.
- Orb cap
- 999 of each
- Companions
- 11 elusive pets, arriving at full star, untradable, salvageable
- Corrupted Orb
- Skips the first 3 rungs (the commons); their share is spread over the rest in proportion
- Shiny
- 0.1% (1 in 1,000)
- Quality
- 50–100% per companion, about 70% on average for the commons (the Doppelgeist is exempt)
The ladder
| Rung | Pet | Rarity | Elusive Orb | Corrupted Orb | Ability |
|---|---|---|---|---|---|
| 1 | COMMON | 18.5% (1 in 5.41) | skipped | Double bin loot to start each day | |
| 2 | COMMON | 15% (1 in 6.67) | skipped | Salvage can pay double essence | |
| 3 | COMMON | 13% (1 in 7.69) | skipped | Daily quests pay more — ×2 at max | |
| 4 | UNCOMMON | 11.5% (1 in 8.7) | 21.5% (1 in 4.65) | Pet items drop more often | |
| 5 | UNCOMMON | 10.3% (1 in 9.71) | 19.3% (1 in 5.19) | Gold balls feed pets better | |
| 6 | RARE | 9% (1 in 11.1) | 16.8% (1 in 5.94) | World-gate locks take more damage | |
| 7 | RARE | 8.5% (1 in 11.8) | 15.9% (1 in 6.29) | Sticker packs can hold a bonus sticker | |
| 8 | EPIC | 7.5% (1 in 13.3) | 14% (1 in 7.13) | ARCADE pushes can refund their cost | |
| 9 | EPIC | 5% (1 in 20) | 9.35% (1 in 10.7) | Bad dice rolls can reroll | |
| 10 | LEGENDARY | 1.5% (1 in 66.7) | 2.8% (1 in 35.7) | Carries 5 pet items — and makes its OWN items stronger | |
| 11 | MYTHIC | 0.2% (1 in 500) | 0.374% (1 in 267) | Echoes loot · crowns your elusives · empowers your raid party |
Weights sum to 100, so each weight reads directly as a percentage. The Doppelgeist is a 1 in 500 orb.
Quality
Every companion except the Doppelgeist gets a quality from 50 to 100% when it is pulled, shown on its card. Every ability it has runs at that share of its level value, so two copies of the same companion are no longer the same pet. Qualities spread across the whole band: any number from 50 to 100 can come up, the commons average about 70%, and rarer companions come out better on average.
| Rung | Pet | Average | Exactly 50% | 70% or more | 90% or more | 100% |
|---|---|---|---|---|---|---|
| 1 | 70% | 0.364% | 45.8% | 8.37% (1 in 11.9) | 0.544% (1 in 184) | |
| 2 | 70% | 0.364% | 45.8% | 8.37% (1 in 11.9) | 0.544% (1 in 184) | |
| 3 | 70% | 0.364% | 45.8% | 8.37% (1 in 11.9) | 0.544% (1 in 184) | |
| 4 | 71% | 0.317% | 49.1% | 9.83% (1 in 10.2) | 0.663% (1 in 151) | |
| 5 | 71% | 0.317% | 49.1% | 9.83% (1 in 10.2) | 0.663% (1 in 151) | |
| 6 | 72% | 0.276% | 52.5% | 11.4% (1 in 8.76) | 0.799% (1 in 125) | |
| 7 | 72% | 0.276% | 52.5% | 11.4% (1 in 8.76) | 0.799% (1 in 125) | |
| 8 | 73% | 0.24% | 55.8% | 13.1% (1 in 7.61) | 0.952% (1 in 105) | |
| 9 | 73% | 0.24% | 55.8% | 13.1% (1 in 7.61) | 0.952% (1 in 105) | |
| 10 | 74% | 0.207% | 59% | 15% (1 in 6.68) | 1.12% (1 in 89.1) | |
| 11 | exempt — always full value |
Companions











See also
- Elusive Pets — The 18 pets that never come from pet crates — where each one drops, its odds, and how the elusive slot cap grows.
- Pets — Every pet in Ballin Tycoon — rarities, crate odds, abilities, natures and jobs, levelling costs, stars, evolution, shinies and where each one comes from.