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Vinnie the Hamster

Vinnie the Hamster — uncommon elusive pet. Pinball DOOR chance + pinball MEGA BALL chance + a MINES head start.

Overview

Vinnie the Hamster is an uncommon elusive pet: Pinball DOOR chance + pinball MEGA BALL chance + a MINES head start.

It is an elusive pet — Ticket Trove — Vinnie's Gamble, 10% (1 in 10) per attempt (a losing roll pays 5,000 as consolation).

Abilities

This pet has 3 abilities and unlocks them one per star: the first is live from the day you get it, the second needs 2★, the third 3★ (see fusion below).

★AbilityLv 1Lv 25Lv 50Lv 75Lv 100
1★Door Luck+0.00%+2.4%+4.9%+7.5%+10%
2★Mega Ball Magnet+0.00%+2.4%+4.9%+7.5%+10%
3★Head Start55555
  • Door Luck — The pinball machine's DOOR opens more often.
  • Mega Ball Magnet — The pinball ★ MEGA BALL bin hits more often.
  • Head Start — MINES opens with this many safe tiles already revealed, and the payout starts at that multiplier.

Head Start (3★) opens every Mines board with 5 safe tiles already revealed.

Stars and fusion

Fuse 3 copies at the same star into one at the next — guaranteed, at the Fusion forge. The XP invested in all three copies is pooled into the result.

FuseNeedsEssence
1★ → 2★3 × 1★ Vinnie the Hamster1,000
2★ → 3★3 × 2★ Vinnie the Hamster3,000

Each star switches on the next ability in the table above.

A 3★ copy can become shiny by fusing an owned shiny Vinnie the Hamster into it for 10,000 — see Shiny pets.

Levelling

Gold balls needed per level for a uncommon pet (level-cost multiplier ×2.009):

LevelGold balls to next level
1 → 299
10 → 11142
25 → 26235
50 → 51454
75 → 76751
99 → 1001,111
Total Lv 1 → 100
50,019

Salvage

Salvaging a copy yields 200, plus a 20% chance of 20 on top. See Pet Salvage.

How to get

  • Ticket Trove — Vinnie's Gamble, 10% (1 in 10) per attempt (a losing roll pays 5,000 as consolation)
  • Elusive pets are activated from the ELUSIVE tab and never use a regular slot — see Elusive pets.

See also

  • Pets — Every pet in Ballin Tycoon — rarities, crate odds, abilities, natures and jobs, levelling costs, stars, evolution, shinies and where each one comes from.
  • Elusive Pets — The 18 pets that never come from pet crates — where each one drops, its odds, and how the elusive slot cap grows.
  • Pet Fusion — Fuse three copies of a pet into the next star tier — costs by rarity, what each star unlocks, and which pets can fuse.
  • Pet Salvage & Essence — Turn spare pets into Pet Essence — yields by rarity, the gem bonus, what cannot be salvaged, and everything essence pays for.
Generated from game data · version 3.1.1 (build 137). Spot a mistake? Tell us on Discord.